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 Post subject: Photography
PostPosted: Mon May 23, 2011 8:29 am 
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I have an NPC in my upcoming campaign who is a gimfen photographer. I'm looking to document bits of the world in a Mathew Brady-esque style (my vision of most echan human settlements is that they more resemble rural America/Canada of the 1840s-1920s with some medieval trappings than they do traditional medieval fantasy, and albumen-print photography is great for conveying that impression of sitting on the edge of antiquity).

Here's a sample (apologies to whoever I stole the picture from):
Image

Any particular subjects people would like to see?


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 Post subject: Re: Photography
PostPosted: Mon May 23, 2011 10:13 am 
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Joined: Tue Feb 22, 2011 12:27 pm
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That's a really neat idea.

You could always go with a lot of the subjects of the actual historical photographs, like families or groups of friends, military units, etc. The limitations of the early process really influenced the early uses:
  • Because of the expense and rarity, getting your picture taken was Kindof A Big Deal.™ Folks dressed in their finest, cleaned up as best they could (or were inclined) and limited picture taking to very special occasions. You see a lot of wedding photographs, birthday portraits, or still lifes that commemorate something important to a community: like the completion of building a church, town hall, or something else that was itself a Big Deal, like getting a railroad junction. Photographs of the dead were also quite common, as being dead made them excellent subjects, because...
  • Exposure times were pretty long, so "candid" shots were obviously staged, action shots were unheard of and pictures of wildlife really only happened when said wildlife was quite dead. (Successful trophy hunt also falls squarely under the Big Deal stuff!) Pictures of a bustling main street, for example, really weren't feasible, because you had to get a fat load of people to stand still for a long time, and make sure anyone not supposed to be in the picture didn't just walk out on the main thoroughfare in the middle of the exposure. Pictures of empty streets (to show how developed the town was) were slightly easier, as you just had to keep folks out of the frame.
  • "Artistic" photography was pretty rare indeed. Again, due to the expense involved, if it didn't have a commercial application it often went un-shot. Depending on how broad one wishes to classify art, pornography sells, but pictures of things like natural wonders were often limited to etchings because of printing limitations. Someone may commission a photograph of the Grand Canyon for their private collection, but if you were buying a travel guide, you were going to see an etching.

So depending on how you want to handle photography in your game, (perhaps only specific alchemical compounds work in most of the world that work much like the old photographs, as opposed to newer film) you could keep with a lot of these themes expanding into the story, or you could just have them represented as an "artistic choice" in the sort of photographs the NPC takes--a specific sort of self-limitation of subjects based on his aesthetic desires that happens to coincide with old-timey photos. Or just ignore the whole lot. ;) Rule of cool always wins.

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"Appreciation is a wonderful thing: It makes what is excellent in others belong to us as well."
-Voltaire... who, if I'm reading most of the rest of his stuff properly, didn't actually appreciate much.


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 Post subject: Re: Photography
PostPosted: Mon May 23, 2011 10:52 am 
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Here's the image that inspired the character... I wanted to reproduce a classic medieval illumination (lords in front, peasants working fields in the background, castle in the distance) as a photograph, only the fields would be in Michigan and the peasants would be using horse-drawn combine harvesters. The photomanip is a little shoddy, but should be good enough for a low-quality image.

Image


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 Post subject: Re: Photography
PostPosted: Mon May 23, 2011 11:36 am 
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Well, I'm impressed at least... and a bit jealous of your players. ;)

_________________
"Appreciation is a wonderful thing: It makes what is excellent in others belong to us as well."
-Voltaire... who, if I'm reading most of the rest of his stuff properly, didn't actually appreciate much.


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 Post subject: Re: Photography
PostPosted: Wed May 25, 2011 1:27 am 
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That is pretty cool...and a really neat idea. Roll with it...

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“I despise stallions. I ride them as I ride an ugly noble women--smiles for appearances and politics only. Stallions. All personality with no depth. They prance like ponies and trot with arrogance. I always say, respect your mules most of all. A stallion may lead with the king and gather the eyes, but a mule will follow behind…and carry your kingdom.”
Tsarevick Kazaan
Amethyst D20
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 Post subject: Re: Photography
PostPosted: Thu May 26, 2011 5:35 am 
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I mainly need source material. Cosplay and reenactment photos are mainly what I need, but I don't want to raid DeviantArt for them due to how zealous they tend to be on image rights issues. So, if anyone does cosplay, SCA or something similar (or has a friend who does) and wouldn't mind letting me use photos of them, please let me know.


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 Post subject: Re: Photography
PostPosted: Fri May 27, 2011 11:21 pm 
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Here's an idea...ask them. :)

When Amethyst began as a fan product, I asked dozens of artists if I could use their work. All but two said yes. Of those that remained, I eventually asked them if they would do work for Amethyst for real. All but two said yes. One of those was Nick Greenwood.

It works. You may be surprised how an artist may react if you ask them permission.

_________________
“I despise stallions. I ride them as I ride an ugly noble women--smiles for appearances and politics only. Stallions. All personality with no depth. They prance like ponies and trot with arrogance. I always say, respect your mules most of all. A stallion may lead with the king and gather the eyes, but a mule will follow behind…and carry your kingdom.”
Tsarevick Kazaan
Amethyst D20
Image
http://www.diasexmachina.com


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